Fowl Facade

How to play Fowl Facade

3-10 players, 15-30 minutes

fowlfacade card spread

Setup

Each player gets 8 cards. Place the deck within reach. Grab a timer.

bad cards example

Game Rounds:

1. Trading Phase:

Set a timer (1 minute per player, plus 3 for beginners).

Trade any type and amount of cards with others.

Tell the truth about cards, but you get one optional lie per trade.

Trading ends with the timer or group agreement.

2. Reveal Phase:

a. Place sets of matching birds for points or save them in your hand for future rounds.

(A set can consist of any number of birds of the same type including 1)

b. Reveal "Bad Cards" and face the consequences.

(Once sets are placed, they cannot be altered.)

3. Draw Phase:

Take turns drawing 1 card each until everyone has at least 8 cards,

or there are no cards left. (starting with the youngest)

Do not draw if you have 8+ cards.

Drawing order alternates clockwise and counterclockwise each round.

When you draw, announce how many cards you now have out loud for everyone to keep track.

(There is no limit to the amount of cards you can have in your hand.)

Ending the game:

REPEAT these phases until the deck runs out, then count up your scores.

(look at the bottom of the cards in your sets to see the scores)

Clarifications

Trade any type of card.

trade example
bad cards example
fowlfacade good cards example
Set of Penguin cards

Don’t show cards or announce trades.

Once sets are placed, they cannot be altered.

Do not search the discard pile.

There is no hand size limit.

Don't hold a grudge!

Scroll to Top